SingleAssign

class SingleAssign<T : Any>

Allows to assign a property just once. Further assignments result in IllegalStateException's.

Constructors

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constructor()

Functions

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operator fun getValue(thisRef: Any?, property: KProperty<*>): T

Returns the _value if it was set before. Else an error is thrown.

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operator fun setValue(thisRef: Any?, property: KProperty<*>, value: T)

Sets _value to the given value. If it was set before, an error is thrown.